Programming 0. Introduction to game programming
0. Introduction to game programming
The main loop
- How do video games and other computer software run?
- When we execute a simple script, the computer runs it, and then stops execution
- Thus, to keep the program running, we need an infinite loop
- This is known as the main loop
Main loop: A simplified example
- An extremely simplified version looks something like this
while (true) { processInput(); update(); render(); }
- first we poll the user for input: were any buttons pressed?
- then we update all the game objects
- Player moves according to input, enemies move on their own, etc.
- then we draw, or render everything on screen
- one round inside the main loop is said to take one frame
Unity main loop
- In Unity, we can create scripts inside GameObjects
- if a script includes an update method, it is executed inside that main loop every frame
- Also btw, the main loop is in reality much more complicated
- Manual: Order of execution for event functions
Runtime vs. compile time
- two important concepts:
- Before a program can be executed, it has to be converted into machine code, i.e, compiled
- the time this process takes is called compile time
- every time you save a C# script file and return to Unity, Unity will compile the scripts for its use
- after compiling, the application can be run
- this time period is called runtime