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0. Introduction to game programming
The main loop
How do video games and other computer software
run?
When we execute a simple script, the computer runs it, and then stops execution
Thus, to keep the program running, we need an infinite loop
This is known as the
main loop
Main loop: A simplified example
An extremely simplified version looks something like this
while
(
true
) { processInput(); update(); render(); }
first we poll the user for input: were any buttons pressed?
then we update all the game objects
Player moves according to input, enemies move on their own, etc.
then we draw, or
render
everything on screen
one round inside the main loop is said to take one
frame
Unity main loop
In Unity, we can create scripts inside GameObjects
if a script includes an update method, it is executed inside that main loop every frame
Also btw, the main loop is in reality much more complicated
Manual: Order of execution for event functions
Runtime vs. compile time
two important concepts:
Before a program can be executed, it has to be converted into machine code, i.e,
compiled
the time this process takes is called
compile time
every time you save a C# script file and return to Unity, Unity will compile the scripts for its use
after compiling, the application can be
run
this time period is called
runtime