Module 3.
Module 3
Module project 3: Dungeon crawler
⭐ MVP
- Top-down movement
- Tile-based level (bigger than one screen!)
- Player character
- Animations
- Attack action (punch or shoot)
- Health
- Enemies that hurt the player
- Optional: Health item pickups
⭐⭐ Pick one:
- Player defense
- Keys that open doors
- Enemy AI
⭐⭐⭐
- Pick one:
- Boss fight
- A power-up that is required to clear the dungeon
- Co-op
- Multiple floors
MP Exercise 1. Tiles!
Pick a tile map (or two) for your game!
- https://kenney.nl/assets
- https://0x72.itch.io/dungeontileset-ii
- https://pixel-poem.itch.io/dungeon-assetpuck
- https://cupnooble.itch.io/sprout-lands-asset-pack
- https://cainos.itch.io/pixel-art-top-down-basic
- https://raou.itch.io/topdown-rpg-pixel-art-tileset
- https://pixel-boy.itch.io/ninja-adventure-asset-pack
- https://o-lobster.itch.io/simple-dungeon-crawler-16x16-pixel-pack
- https://szadiart.itch.io/rogue-fantasy-catacombs
- https://ansimuz.itch.io/patreons-top-down-collection
More available on opengameart.org