Module 3.

Module 3

Module project 3: Dungeon crawler

⭐ MVP

  • Top-down movement
  • Tile-based level (bigger than one screen!)
  • Player character
    • Animations
    • Attack action (punch or shoot)
    • Health
  • Enemies that hurt the player
  • Optional: Health item pickups

    ⭐⭐ Pick one:

  • Player defense
  • Keys that open doors
  • Enemy AI

    ⭐⭐⭐

  • Pick one:
    • Boss fight
    • A power-up that is required to clear the dungeon
    • Co-op
    • Multiple floors

MP Exercise 1. Tiles!

Pick a tile map (or two) for your game!

  • https://kenney.nl/assets
  • https://0x72.itch.io/dungeontileset-ii
  • https://pixel-poem.itch.io/dungeon-assetpuck
  • https://cupnooble.itch.io/sprout-lands-asset-pack
  • https://cainos.itch.io/pixel-art-top-down-basic
  • https://raou.itch.io/topdown-rpg-pixel-art-tileset
  • https://pixel-boy.itch.io/ninja-adventure-asset-pack
  • https://o-lobster.itch.io/simple-dungeon-crawler-16x16-pixel-pack
  • https://szadiart.itch.io/rogue-fantasy-catacombs
  • https://ansimuz.itch.io/patreons-top-down-collection

More available on opengameart.org