Game Industry
Game industry
Many ways to game industry
- The only prerequisite to getting to industry:
- You want to make games
- Different paths:
- Study independently online
- Study math & science at a University
- Study computer science / IT at a University (of Applied sciences)
- Study video game making on a dedicated curriculum
- Study on a course like this
Game industry worldwide
Wikipedia: Video game industry revenue graph
- Biggest companies: Sony, Tencent, Microsoft, Nintendo
- Mobile, PC, Consoles
- Virtual & physical sales
- Many emerging markets
- “By 2018, the United States video game industry had matched that of the United States film industry on basis of revenue”
Trends
- 2010s & 2020s trends
- Free to play (f2p)
- Mobile
- Games as a service
- Rising budgets
- Subscription services (gamepass)
- More and more indies
Unrealized trends
- Cloud gaming: no more? (Stadia being deprioritized)
- VR breakthrough not coming?
- Metaverse rebranding
- John Carmack keynote: “we have lapsed VR users, but there are no lapsed mobile phone users”
- Apple’s new VR headset could bring more users, though???
Consolidation
- Consolidation happens every day
- There are less and less big actors as they’re bought out by even bigger actors
- “AA” games basically nonexistent, at least underrepresented
- The trend is pushing towards AAAAs
- Microsoft buys ABK
- Sony buys Bungie
- There are less and less big actors as they’re bought out by even bigger actors
Games industry in Finland
- Finnish game industry has roots in the demoscene
- Industry today in Finland is very mobile-heavy
- Neogames: About the industry
- Company listing
PC & console
- Remedy
- Housemarque (Sony)
- RedLynx
- Frozenbyte
- Colossal Order
- …
Mobile
- Supercell (Tencent)
- Easily the biggest one
- Rovio
- Small Giant Games (Take Two)
- Futureplay Games (Plarium)
- Next Games (Netflix)
- Fingersoft
Active indie scene
- Many indie companies
- Three important organisations
- IGDA Finland (International Game Developers’ Association)
- FGJ (Finnish Game Jam)
- We In Games
- Both IGDA and FGJ have Discord servers and you can join them
Unions
- Finnish level of unionization in game industry is pertty good
- much better situation than the trainwreck in the US and the like
- Game Makers of Finland
- Trade union for people working in the game industry
- TEK
- General union for tech workers
- others
Games industry in Vaasa
- Almost 100% indie
- Platonic Partnership
- High Voltage Society, Bone Dust
- Lydia, Good Mourning, Leväluhta, client projects
- Lingon Games
- September Games (Henrik Hermans)
- Stilt Fella
- University of Vaasa
- Remote work is increasingly an option, too
- Rovio
Jobs vs education
- The unfortunate truth: There are less games jobs than there are games students
- Many games people find jobs from tangential fields, examples:
- 3D animation for marketing & other media
- Regular software development
- Games education
- AMKs
- Edugames & gamification
- LudoCraft
- VR
- VRKiwi, Varjo
Where to learn Gamedev?
- Watch this lecture in Finnish / in English
- There are surprisingly many learning opportunities in Finland
- Also, you can learn stuff online these days pretty easily
- GamesNow lecture series by Aalto University
- What you don’t get so easily online, are networks of likeminded people
- This is what you can find in schools and courses like this
Vocational education
- Careeria (Helsinki)
- KSAO (Kouvola)
- Sataedu Nakkila
- Others
Universities of applied sciences: Full curricula
- XAMK
- KAMK (Kajaani, Raahe)
- JAMK (Jyväskylä)
- Business College Helsinki
Universities of applied sciences: Gamedev courses
- Centria AMK (Ylivieska)
- LAB (Lahti)
- Insinööri (AMK), tieto- ja viestintätekniikka, Lahti, 240 ECTS
- Game studies 35 ECTS
- Insinööri (AMK), tieto- ja viestintätekniikka, Lahti, 240 ECTS
- OAMK (Oulu)
Universities
- TUNI (Tampere)
- Aalto University (Espoo)
- University of Vaasa
- Courses in Game Design
Learn how to make good games
- Play games
- Play good games
- Play bad games
- Take notes
- Learn from those who know
- Watch GDC lectures
- Watch GMTK
- Watch Tim Rogers
In a nutshell
- Find out what you want to make, and make it
- Share your creations with others as soon as possible
- Participate in game jams, online and in-person
- Play games by others
- Talk to said others about the games they made
- Don’t overwork yourself
- Have fun