Story vs gameplay: The ludonarrative dissonance
Laura E. Hall: Environmental Narrative: Telling Stories Without Saying Anything
Game feel in isolation
Realistic vs gameistic physics
## Game design * Start small. No, smaller than that. * Use small integers * The job of a game designer is that of a gardener * nourish good ideas * nip unnecessary and harmful weeds in the bud * grow a functional system enclosed in a limited space